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  Addendum to Dragons
Posted by: Talona - 02-23-2020, 04:35 PM - Forum: Announcements & News - No Replies

Hey Everyone!

The staff wanted to alert people to a new change to Dragons, and allowances. In the continued efforts to expand and open up more RP options we discussed expanding Dragons to allow more kindas beyond the normal 4 flights.

Black Drakes Corrupted and Uncorrupted and Twilight Drakes can now apply to age-up or progress by magical means to become a Dragon. This is a requirement to become a dragon that a PC starts as a Drake, and then can at a later time re-apply for Dragon as the character could age up or magically aged up via ritual.

It is important to note that Corrupted Black Dragons will most definitely become public enemy to Wrathion. Twilight Dragons must be progressed in the same way as mentioned above but we are asking people to wait until the completion of the Shaman Orderhall question (Slated sometime between July to the latest August 2nd) as this is when the Twilight Dragons become much more active and present again.

Skeletal and Netherwing Dragons will also be allowed and they DO NOT have to start as a drake and then progressed or aged up. Players can simply apply starting as a Dragon for these two dragon characters.

Finally We are adding Infinite Drakes to be playable, however they are only allowed to be played as Antagonist Characters, and only as Tier 4. We will not be allowing Infinite Dragons at this time as we are still waiting to get more information about the Infinite Flight and their status.

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  Val'shara Storyline
Posted by: zackaroth - 02-09-2020, 09:02 PM - Forum: Announcements & News - Replies (1)



March 14th: The Nightmare Begins (Intro/Archdruid of the Vale)

March 20th: Archdruid of the Claw

March 21st: Archdruid of Lore

March 27th: Temple of Elune

March 28th: Black Tears


April 4th: Heart of the Nightmare

April 11th: Darkheart Thicket(Dungeon)

April 17th: Bradensbrook

April 18th: Ghosts of Ravencrest

April 25th: Black Rook Hold(Dungeon)

Apiril 26th-May 17th: Break. Do Second half of the Order Hall storylines

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  Azsuna Storyline
Posted by: zackaroth - 12-01-2019, 07:13 PM - Forum: Announcements & News - No Replies

Hey guys. We are about a month away from starting the first bit of real Legion content in our first zone of Azsuna! For this xpac and going forwards I will be posting the dates of the events for the community to see so they can look over what events are coming up and which ones they may have to prioritize. Keep in mind, this list is ALWAYS subject to change and it will be announced if it is. One thing you will notice that is different from MoP and WoD is the fact Legion will have longer breaks and more events that are simply just on Saturdays.

This is for two reasons. The first reason is prevent burn out and give players and staff more time to rest. We have no reason to rush through Legion and thus no reason to pack every week with Friday/Saturday events. They will still be around but not as much as WoD. This also allows me to make one event weeks alot more grander in scale. They may be  a little longer but since its the only event for the week, it will not feel as tiring. As for the longer breaks, well this has been a staff and player request for a long time. Normally we would take 2-3 week breaks between zones. However, with an xpac like Legion, even three weeks is too little. Also add in the fact during the 4 breaks of the year we are going to be doing the class order hall storylines and we would run the risk of serious burn out. So for this Xpac we will go to a 4 week break format. We may keep it once Class Order Hall stories are done but I am not sure yet.

So without further waiting, here are the dates for the Azsuna storyline events!


Jan 11th: Behind Legion Lines

Jan 17th: The Eldest Dragon

Jan 18th: Leyline Abuse

Jan 24th: Those who Remember

Jan 25th: Shame of the Prince

Jan 31st: Back to School

Feb 1st: Head of the Snake


Feb 8th: Eye of Azshara (Dungeon)

Feb 9th-March 8th: Break. First half of Class Order Hall campaigns

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  Legion Intro Events
Posted by: zackaroth - 08-20-2019, 02:32 PM - Forum: Announcements & News - No Replies

Hey guys, we are getting very close to the beginning of the Legion Intro Events! These events will obviously set up the Legion storyline as well as the class order hall storylines. Now these events will be big(especially The Broken Shore), so expect ALOT of people and for some of these events to be long. Also expect these events to have long talking sequences as well, with some having minimal combat. Below is the schedule for the rest of the year.

Sept 14th: The Broken Shore

Sept 21st: Return(Finale of the Illidari Event Chain)

Sept 27th: Fallen Lion( Alliance)(Introduction of Alliance DH)

Sept 28th: Fate of the Horde(Horde)(Introduction of Horde DH)

Oct 5th: Calling of the Council

Oct 12th: In the Blink of an Eye

After Oct 12th, that is when we will be doing class hall intros, artifact events and Legion Invasions. Starting after Oct 12th, people may begin to host their own Legion Invasions across Azeroth. We will be posting about this soon to get STs up to speed on what is and is not allowed.

We'll start the Legion proper storyline in January and those event dates will be coming towards the end of the year. If you have any questions, feel free to ask the staff.

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Smile Warlock Demon Minion List of Lesser and Greater Demons and NPC Minions & Inner Demons
Posted by: Talona - 07-28-2019, 05:58 PM - Forum: Announcements & News - Replies (1)

Warlock Demons that do not require a CTS/Lesser Demons
Imps/Fel Imps
Bilescourge(Available once we reach Argus)
Aranasi(Males only)
Fel Hound

Greater demons (Ones that need a CTS are noted)

Weaker Void Hounds
Doom Guard
Greater Succubus
Greater Void Walker
Lesser Abyssals (Requires a CTS)
Fel Lord (Requires a CTS)
Eredar Brute (Not until 7.1, Requires a CTS)
Man'ari Eredar (Requires a CTS)
Overfiend (Requires a CTS)
Jailers (Requires a CTS and needs multiple warlocks to summons one)
Greater Abyssals (Require CTS and multiple warlocks to summon one and only lasts 1 round)

Demons Unavailable as Warlock Pets
Greater Void Hounds
Eredar Lords/Doommaidens
Aranasi (Females)
Imp Mother
Ur'zhul (except for the owner of the mount in Legion)

Demons in Events
As it pertains to main events since many will be heavily NPC-centered we want to make sure we are being conscientious of the amount of NPCs are in events. You don’t need to spawn all minions (or temporary ones) like imps, felstalkers and anything that is implied to be temporary or multiple. Warlock characters should have nor more than 2 named/large demon NPCs in the field, and custom NPCs will have a soft cap of 10 npc minions people can have, anything further will met met with scrutiny and needs good reason to be created as custom npcs. 

That being said you can still use the various warlock abilities that summon the multiple demons but it has to be contained in the raid emotes themselves.

PC demon minions DO NOT count against the NPC demon cap in events. 

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  WoW Freedom: Legion
Posted by: zackaroth - 07-28-2019, 04:12 PM - Forum: Announcements & News - No Replies

WoW Freedom: Legion

WoW Freedom is proud to announce our official launch date for Legion! We will be switching over cores on August 5th! This will become our new main server as the WoD Core will remain only for those who need to transfer things like items, buildings and macros over. It will stay up roughly for around a month before we close it down. If you need more time please let the staff know.

"And in our most Desperate Hour, we must wield the power of the enemy against them"

But that is not all that is happening that week. Our official move also begins the Rise of the Illidari Storyline! This Storyline will take place from Black Temple Mission in The Frozen Throne to the mission to Maradum and will eventually end with the Illidari's reintroduction into the modern era! This storyline will be open to those who wish to create a Demon Hunter and want to show their progress over the years from normal Blood Elf or Night Elf, to Demon Hunters who seek to destroy the Legion. Other Illidari factions will be able to attend the Maradum event but the rest of the events are focused squarely on the Illidar's trials and tribulations. The event dates will be as described below.

August 9th: Beginnings

August 10th: Becoming Illidari(This event will allow the Demon Hunters to fight and consume the Demon that will make them a Demon Hunter)

August 16th: Control

August 17th: Invasion

August 23rd: Highlord Kruul

August 24th: Allies in the Shadows 

August 31st: Maradum

Speaking of which, the staff has created a list of Demons that Do and DO NOT have to be CTSed for your Demon Hunter's Inner Demon. If you plan on attending the August 10th event, please be sure to put in your CTS if you want an Inner Demon that requires it. The list is down below.

Demon Hunter Inner Demons:

Ones that DO NOT require an app/CTS

Satyr(You may have to consume more then one)

Fel Bat

Vile Fiend



Succubus/Greater Succubus





Mo’arg Brute



Dark Glares


Aranasi(Be sure to note there are differences between the Males and Females of this race)


Demons that need a CTS

Imp Mother


Fel Lord


Eredar Brute

Eredar Lord

Doommaiden (Under specific circumstances)

Nathrezim (Under specific circumstances)

The application for Demons you need to CTS for is as follows:

Character Name:

Inner Demon Wanted:
How does this make sense for your character to have as an Inner Demon:
Effects it would have on character(Beyond basic Illidari Transformation):

Don't think we have forgotten about Warlocks however. A demon heavy expansion means new demons. The staff has gotten a list of these demons(Thank you Zenethen) and like the Inner Demons Above, has created a small list of these demons that can be used without issue, will need a CTS or cannot be used at all.

Warlock Demons that do not require a CTS
Bilescourge(Available once we reach Argus)

Aranasi(Males only)





Warlock Demons that DO require a CTS
Mor'ag Brute(Be aware some NPCs may shake the ground)

Fel Lord


Eredar Brutes (Not available until 7.1)


Demons Unavailable as Warlock Pets


Imp Mother


Female Aranasi

Ur'zul(These are very touchy as they are created by combining the souls of the Army of the Light soldiers and twisting their souls. Most likely only the person who wins the mount will be allowed this demon as a pet)

If anyone has any questions about the Inner Demon and Warlock Demon pets please feel free to message the staff! More information will be announced soon about the prologue to Legion, including the Broken Shore, Artifact Campaigns and the Class Hall storylines! This is only the beginning!

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  Coming Soon
Posted by: zackaroth - 06-22-2019, 09:15 PM - Forum: Announcements & News - No Replies

"The enemy came into our world, their only desire to extinguish all life. They slaughtered our loved ones. They razed our homes, our cities and our sacred places. You tried to stop them, and you failed. And so, you came to me, nothing remaining of you but rage and determination, and you learned that the things that once tormented you could give you power. Now you see that there is no sacrifice too great if it brings an end to the Burning Legion."

[Image: tumblr_obef868oxb1su16x5o6_500.gif]

COMING SOON: Rise of the Illidari

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  HFC Lore Items
Posted by: zackaroth - 06-09-2019, 07:32 AM - Forum: Announcements & News - No Replies

Hey guys, I'm creating this thread to catalogue and inform the players of the Lore Weapons that drop in with Hellfire Citadel. There is ALOT. I'll be updating this list every week after we defeat the bosses that drop them. Like with all Lore Weapons, you free to CTS about getting them and can even include whether or not you would like to turn it into an artifact for Legion. For the other WoD Lore Items from earlier raids, please check out this thread here: https://wowfreedom-rp.com/f/Thread-Minor...re-Weapons

HFC Lore items

Bite of the Bleeding Hollow(Staff/Polearm): The weapon of the Bleeding Hollow, passed down from Chieftain to Chieftai. Kilrogg held this weapon all his life, the simplicity of the weapon betraying its deadly nature. Unfortunately, it  has become heavily corrupted with Fel, enhancing it with dark power. Perhaps this weapon can be cleansed if the new wielder wishes to bring it back in line with its former status...or maybe even corrupt it further into darkness (Has a green(fel), red(Fire) and purple(void) skins depending on player preference)

Xu'tenash, Glaive of Ruin(Polearm): This glaive pulses with fel eneries. When you touch it you can almost see the uncountable dead civilizations and people that Mannoroth and his armies had wiped out. Thought to be destroyed by the Main Universe Grom Hellscream, like Mannoroth himself, it seems not even death can stop this weapon from waging destructive war across the cosmos. The one who picks up this weapon would have a mighty weapon indeed...if they can control the chaotic powers within.

Gavel of the Eredar(One Handed Mace): The weapon of the Archimonde and the Legion. The fel energies radiate across its golden surface. Created in the days after Archimonde accepted Sargeras's dark offer, the weapon a focus for demonic and dark energies. Now that Archimonde is truly dead, what secerts does this weapon hold? What wonders can one plunder from the many runes and secerts inscribed into it? Will it destroy its new wielder or will they unlock powers within it that not even Archimonde could have forseen?

Garb of the Demon Prince(Helm, Shoulders and Belt):
Demon Prince's Ascendant Crown( Helm)
Mantle of the Eredar Lord(Shoulders)
Demonbuckle Sash of Argus(Belt)

Archimonde's body soon wasted away, turning to bone and then ash. But his armor remained. Strangely despite all the damage it took, it seems to be repairs itself. The Gold and Green armor contains so much magical and dark power, touching it feels as if touch the surface of a very angry sun. But its potential cannot be ignored. A powerful warlock can use Archimonde's own magical items against the very Legion he helped lead. Will its power corrupt the user? Or will they bend it to their will?

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  HFC Loot: Special Rules
Posted by: zackaroth - 06-07-2019, 12:23 AM - Forum: Announcements & News - No Replies

Hey guys, just wanted to take a moment to tell you that for HFC we will be using special loot rules. Almost every item in the instance has a Fel coloration and that will be considered the base appearance for those item. Keep in mind, this is not all items but most do. Since we know some people will not want fel corrupted weapons, instead we are giving the players options to choose what color they get. The color of the weapon changes the effect. Now this can range to just a regular fire version of an effect to a caster heavy item becoming a healer heavy item. Here is an example, the first piece of loot from HFC and how to put your name down if you want the cleansed version.

Felfire Munitions Launcher: A massive gun once used by the Iron Horde, now corrupted by Fel, and ripped directly from the Iron Reaver; the corruption permeates the weapon - allowing for a deadly assault. Once per encounter, you can hold the trigger, super-heating the shell inside and the gun is treated like a grenade launcher - the shell explodes in a massive range, stunning enemies in a small radius.

Once per event, you may launch a barrage of Felfire shells upon 5 enemies adjacent to each other, shelling out massive amounts of Chaos damage upon them. If you use ability you will be unable to super heat the shells inside for one encounter.

Fire: The gun has been cleansed by elemental fire, getting rid of the corrupting fel within it. The effect most remains the same but now just does pure fire damage instead.

Arcane: Cleansed by Arcane energies, the gun’s effect changes entirely.. Once per day, the massive plating on the barrel of the gun becomes an Arcane Shield, allowing you to bunker down and pellet the enemy with Arcane infused shells.

Zack(Fire), Aphe(Arcane)

If you want the fel version of the weapon, either put Fel or nothing after your name. Cleansing these items require no special storyline or CTS(unless noted). Players are free to do their own little small cleansing of the weapon and can request the corrupted version to represent it. These do not require a CTS unless you plan to involve major lore characters.

If you have any questions, please feel free to ask.

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  6.2 Fury of Hellfire
Posted by: zackaroth - 05-04-2019, 07:29 PM - Forum: Announcements & News - Replies (1)

[Image: Fury_of_Hellfire_logo.png]

The Forces of Darkness gather as the Champions of Draenor prepare for the final confrontation

Gul'dan has taken over the Iron Horde. After deposing of Grommash Hellscream, the warlock Gul'dan has successfully usurped his way into leadership. Thanks to his agents, who he has embedded deep within their ranks, there is little resistance and Gul'dan is free to do as he pleases. One of the first steps is to begin corrupting the very land itself. All over Draenor, those attuned to magic and the elements can feel vast amounts of Fel, the warlock is pumping into Tanaan and his creation of an "improved" Hellfire Citidal. And Gul'dan is not alone. His Shadow Council has begun to rip open portals to allows swaths of demons to invade Draenor. Though not a full Legion, it is quickly becoming one as the demon's ranks grow by the day.

The Champions of Draenor will need to band together once more to face off against Gul'dan and his Masters. Who knows what horrors he has created and currently await them within Tanaan and the Citadel? And who knows what more the Legion itself has planned for Draenor...and Azeroth.

Battle for Tanaan

6.2, like Siege of Orgrimmar, will be two parts over two months. The first half, will only have two main storyline events. After these two events, the rest of May will be open for ST's and players to conduct their own events within the zone. Below are some areas of interests that players may apply to hold events for. You aren't limited to just doing these areas and are free to have your own custom events in the zone. You're also free to do Fel Iron Horde/Legion invasions in other areas of Draenor as well!.

 Fang'rila: Home to the Blackfang Tribe of Saberon. These Saberon are a level of vicious that extends even beyond the normal bloodlust this species has. While not corrupted by Gul'dan, these beast men are proving to be dangerous annoyances as they will attack patrols and even lead small strikes on the Horde and Alliance bases to steal supplies. The Saberstalker group has shown interest in stopping these attacks.

The Fel Forge: Built near the glowing veins of Fel that Gul'dan unleashed on the jungle, this area serves as the area where the Fel Iron Horde builds its weapons and machines of war. Weapons imbued with fel and machines that run off it, this area supplies most of the army outside of the Citadel itself. Put an end to their terrible machines and cut off a source of Gul'dan's weapons\

Throne of Kil'Jaeden: This is where the orcs gathered originally and rejected Gul'dan's gift. But like in Outland, the Throne now serves an area for some of the Legion's most powerful minions and Gul'dan's most powerful warriors and Warlocks. The area is also heavily saturated with Fel. This will most likely be the most difficult place for champions to assault, save for the Citadel itself.

Warcamp Gromdar: A former Iron Horde Warcamp, named after Grommash. But like his Iron Horde, it has been twisted and now only twisted monster and fel addicted orcs gather. This is where the finishing touches of items created at the Fel Forge are brought. Bringing this area down will surely dent Gul'dan's plans.

Ironmonger's Hold: The last outpost of the original Iron Horde within Tanaan. Made up of mostly Blackrock orcs, they have refused to join Gul'dan's twisted vision and now seek to just survive. This is almost proving impossible as not only is their fel counterparts attacking them, but also a forces of Pale within their own hold. Perhaps you can convince them to join our side? It won't be easy as they still blame the Outsiders for what they did to the Foundry but they may have no choice. As if they are not wiped out by the Legion or Pale...then we may have too.

Zeth'Gol: Zeth'gol is the home of the Bleeding Hollow orcs. While Kilrogg spends most of time within the Citadel, Zeth'gol is still very active. There the Bleeding Hollow Orcs refine their use of Blood Magic and transform those they deem worthy into Fel Orcs.

Ruins of Kra'nakRuins of an Old Arakkoa Village. The Arakkoa here have fallen to Gul'dan's promises of power and have joined his Shadow Council. Here where the Fel Iron Horde Warlocks teach their new students on how to combine their already dark magics with Fel.

Farlight Terrance: Another Arakkoa ruins near Kar'nak. However here the more powerful Arakkoa lay, those who have adapted well to Fel Magics. Its is unknown who leads these Felsworn Arakkoa and it believed they may have kidnapped and maybe even killed the missing sage, Iskar.

Temple of Sha'naar: A hidden Draenei Temple in Tanaan that was cut off from the world when the Iron Horde formed. However, the paladins and priests here remained resolute and fought off any Iron Horde attack that threatened them. This changed however when the Sargeri allied with Gul'dan's Fel Iron Horde and invaded Tanaan. They brutally executed the stalwart inhabitants and took it over. Now they torture the souls of the dead and Sargeri here seek to prove themselves to become full on Eredar.

WORLD BOSS: Supreme Lord Kazzak: "Second" in Command to Gul'dan and leader of the Legion forces until a higher rank arrives, Kazzak has a sordid history with the people of Azeroth and seeks revenge. Though he stays upon the Throne of Kil'jaeden, he awaits his chance to finally kill the champions who killed him back on Azeroth.

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