The staff wanted to give a quick reminder when it comes to spawning, we understand when it comes to spawning personal houses, estates, or guild bases that it can be very exciting and we understand some people try to spawn things exactly how their mind's vision shows it, even down to individual blades of grass, or individual stones to replicate a road, across a large space it can not only be a time consuming effort that can eat away at temporary powers, but it can be incredibly draining on computers. We've encountered in the past people spawning grass objects for example in the hundreds close to thousands and the effects its had on performance makes the area unRPable unless you force your rig to be low on everyone making the point of a detailed spawn... useless.
(Ising myself as an example) I have a high-end gaming computer and graphics card and liquid cooling system, I normally get high-ultra graphics on retail but appearing to a location with grass objects nearing or over 1000 tanked my FPS to 30 for other computers not has high end as mine, it was 10-20s. This is way too much and we want to give a friendly reminder to please do not do this because this makes an area completely unusable. Its unnecessary and not the intended use for powers St or Building Privileges.
If you are unsure if what you're spawning might be too much please poke a staff member or make a CTS because otherwise if we encounter this we may and will ask it to be scaled back
The staff wanted to alert people to a new change to Dragons, and allowances. In the continued efforts to expand and open up more RP options we discussed expanding Dragons to allow more kindas beyond the normal 4 flights.
Black Drakes Corrupted and Uncorrupted and Twilight Drakes can now apply to age-up or progress by magical means to become a Dragon. This is a requirement to become a dragon that a PC starts as a Drake, and then can at a later time re-apply for Dragon as the character could age up or magically aged up via ritual.
It is important to note that Corrupted Black Dragons will most definitely become public enemy to Wrathion. Twilight Dragons must be progressed in the same way as mentioned above but we are asking people to wait until the completion of the Shaman Orderhall question (Slated sometime between July to the latest August 2nd) as this is when the Twilight Dragons become much more active and present again.
Skeletal and Netherwing Dragons will also be allowed and they DO NOT have to start as a drake and then progressed or aged up. Players can simply apply starting as a Dragon for these two dragon characters.
Finally We are adding Infinite Drakes to be playable, however they are only allowed to be played as Antagonist Characters, and only as Tier 4. We will not be allowing Infinite Dragons at this time as we are still waiting to get more information about the Infinite Flight and their status.
Hey guys. We are about a month away from starting the first bit of real Legion content in our first zone of Azsuna! For this xpac and going forwards I will be posting the dates of the events for the community to see so they can look over what events are coming up and which ones they may have to prioritize. Keep in mind, this list is ALWAYS subject to change and it will be announced if it is. One thing you will notice that is different from MoP and WoD is the fact Legion will have longer breaks and more events that are simply just on Saturdays.
This is for two reasons. The first reason is prevent burn out and give players and staff more time to rest. We have no reason to rush through Legion and thus no reason to pack every week with Friday/Saturday events. They will still be around but not as much as WoD. This also allows me to make one event weeks alot more grander in scale. They may be a little longer but since its the only event for the week, it will not feel as tiring. As for the longer breaks, well this has been a staff and player request for a long time. Normally we would take 2-3 week breaks between zones. However, with an xpac like Legion, even three weeks is too little. Also add in the fact during the 4 breaks of the year we are going to be doing the class order hall storylines and we would run the risk of serious burn out. So for this Xpac we will go to a 4 week break format. We may keep it once Class Order Hall stories are done but I am not sure yet.
So without further waiting, here are the dates for the Azsuna storyline events!
January
Jan 11th: Behind Legion Lines
Jan 17th: The Eldest Dragon
Jan 18th: Leyline Abuse
Jan 24th: Those who Remember
Jan 25th: Shame of the Prince
Jan 31st: Back to School
Feb 1st: Head of the Snake
February
Feb 8th: Eye of Azshara (Dungeon)
Feb 9th-March 8th: Break. First half of Class Order Hall campaigns Open Thread
Hey guys, we are getting very close to the beginning of the Legion Intro Events! These events will obviously set up the Legion storyline as well as the class order hall storylines. Now these events will be big(especially The Broken Shore), so expect ALOT of people and for some of these events to be long. Also expect these events to have long talking sequences as well, with some having minimal combat. Below is the schedule for the rest of the year.
Sept 14th: The Broken Shore
Sept 21st: Return(Finale of the Illidari Event Chain)
Sept 27th: Fallen Lion( Alliance)(Introduction of Alliance DH)
Sept 28th: Fate of the Horde(Horde)(Introduction of Horde DH)
Oct 5th: Calling of the Council
Oct 12th: In the Blink of an Eye
After Oct 12th, that is when we will be doing class hall intros, artifact events and Legion Invasions. Starting after Oct 12th, people may begin to host their own Legion Invasions across Azeroth. We will be posting about this soon to get STs up to speed on what is and is not allowed.
We'll start the Legion proper storyline in January and those event dates will be coming towards the end of the year. If you have any questions, feel free to ask the staff.
Warlock Demons that do not require a CTS/Lesser Demons
Imps/Fel Imps
Voidwalker
Bilescourge (Available once we reach Argus)
Aranasi (Males only)
Felbat
Fel Hound
Felstalker
Gan'arg
Succubus
Terrorguard
Felguard
Mo'arg
Vilefiend (Available once we reach Argus)
Wyrmtongue
Wrathguard
Greater demons (Ones that need a CTS are noted)
Shivarra
Weaker Void Hounds
Doom Guard
Greater Succubus
Greater Void Walker
Observers
Infernals
Lesser Abyssals (Requires a CTS)
Fel Lord (Requires a CTS)
Eredar Brute (Not until 7.1, Requires a CTS)
Man'ari Eredar (Requires a CTS)
Overfiend (Requires a CTS)
Jailers (Requires a CTS and needs multiple warlocks to summons one)
Greater Abyssals (Require CTS and multiple warlocks to summon one and only lasts 1 round)
Demons Unavailable as Warlock Pets
Antean
Greater Void Hounds
Eredar Lords/Doommaidens
Aranasi (Females)
Imp Mother
Inquisitor
Ur'zhul (except for the owner of the mount in Legion)
Demons in Events
As it pertains to main events since many will be heavily NPC-centered we want to make sure we are being conscientious of the amount of NPCs are in events.You don’t need to spawn all minions (or temporary ones) like imps, felstalkers and anything that is implied to be temporary or multiple. Warlock characters should have nor more than 2 named/large demon NPCs in the field, and custom NPCs will have a soft cap of 10 npc minions people can have, anything further will be met with scrutiny and needs good reason to be created as custom npcs.
That being said you can still use the various warlock abilities that summon the multiple demons but it has to be contained in the raid emotes themselves.
PC demon minions DO NOT count against the NPC demon cap in events.
WoW Freedom is proud to announce our official launch date for Legion! We will be switching over cores on August 5th! This will become our new main server as the WoD Core will remain only for those who need to transfer things like items, buildings and macros over. It will stay up roughly for around a month before we close it down. If you need more time please let the staff know.
"And in our most Desperate Hour, we must wield the power of the enemy against them"
But that is not all that is happening that week. Our official move also begins the Rise of the Illidari Storyline! This Storyline will take place from Black Temple Mission in The Frozen Throne to the mission to Maradum and will eventually end with the Illidari's reintroduction into the modern era! This storyline will be open to those who wish to create a Demon Hunter and want to show their progress over the years from normal Blood Elf or Night Elf, to Demon Hunters who seek to destroy the Legion. Other Illidari factions will be able to attend the Maradum event but the rest of the events are focused squarely on the Illidar's trials and tribulations. The event dates will be as described below.
August 9th: Beginnings
August 10th: Becoming Illidari(This event will allow the Demon Hunters to fight and consume the Demon that will make them a Demon Hunter)
August 16th: Control
August 17th: Invasion
August 23rd:Highlord Kruul
August 24th: Allies in the Shadows
August 31st: Maradum
Speaking of which, the staff has created a list of Demons that Do and DO NOT have to be CTSed for your Demon Hunter's Inner Demon. If you plan on attending the August 10th event, please be sure to put in your CTS if you want an Inner Demon that requires it. The list is down below.
Demon Hunter Inner Demons:
Ones that DO NOT require an app/CTS
Imp
Satyr(You may have to consume more then one)
Fel Bat
Vile Fiend
Wyrmtongue
Felhound/Felstalkers
Succubus/Greater Succubus
Felguard
Doomguard
Terrorguard
Gan’arg
Mo’arg Brute
Wrathguard
Shivarra
Dark Glares
Observer
Aranasi(Be sure to note there are differences between the Males and Females of this race)
Inquisitor
Demons that need a CTS
Overfiend
Imp Mother
Jailer
Fel Lord
Eredar
Eredar Brute
Eredar Lord
Doommaiden (Under specific circumstances)
Nathrezim (Under specific circumstances)
The application for Demons you need to CTS for is as follows:
Character Name:
Inner Demon Wanted: Spec: How does this make sense for your character to have as an Inner Demon: Effects it would have on character(Beyond basic Illidari Transformation):
Don't think we have forgotten about Warlocks however. A demon heavy expansion means new demons. The staff has gotten a list of these demons(Thank you Zenethen) and like the Inner Demons Above, has created a small list of these demons that can be used without issue, will need a CTS or cannot be used at all.
Warlock Demons that do not require a CTS
Bilescourge(Available once we reach Argus)
Aranasi(Males only)
Felbat
Felstalker
Vilefiend
Wyrmtongue
Warlock Demons that DO require a CTS
Mor'ag Brute(Be aware some NPCs may shake the ground)
Fel Lord
Overfiend
Eredar Brutes (Not available until 7.1)
Jailer
Demons Unavailable as Warlock Pets
Antean
Imp Mother
Inquisitor
Female Aranasi
Ur'zul(These are very touchy as they are created by combining the souls of the Army of the Light soldiers and twisting their souls. Most likely only the person who wins the mount will be allowed this demon as a pet)
If anyone has any questions about the Inner Demon and Warlock Demon pets please feel free to message the staff! More information will be announced soon about the prologue to Legion, including the Broken Shore, Artifact Campaigns and the Class Hall storylines! This is only the beginning!
"The enemy came into our world, their only desire to extinguish all life. They slaughtered our loved ones. They razed our homes, our cities and our sacred places. You tried to stop them, and you failed. And so, you came to me, nothing remaining of you but rage and determination, and you learned that the things that once tormented you could give you power. Now you see that there is no sacrifice too great if it brings an end to the Burning Legion."
Hey guys, I'm creating this thread to catalogue and inform the players of the Lore Weapons that drop in with Hellfire Citadel. There is ALOT. I'll be updating this list every week after we defeat the bosses that drop them. Like with all Lore Weapons, you free to CTS about getting them and can even include whether or not you would like to turn it into an artifact for Legion. For the other WoD Lore Items from earlier raids, please check out this thread here: https://wowfreedom-rp.com/f/Thread-Minor...re-Weapons
HFC Lore items
Bite of the Bleeding Hollow(Staff/Polearm): The weapon of the Bleeding Hollow, passed down from Chieftain to Chieftai. Kilrogg held this weapon all his life, the simplicity of the weapon betraying its deadly nature. Unfortunately, it has become heavily corrupted with Fel, enhancing it with dark power. Perhaps this weapon can be cleansed if the new wielder wishes to bring it back in line with its former status...or maybe even corrupt it further into darkness (Has a green(fel), red(Fire) and purple(void) skins depending on player preference)
Xu'tenash, Glaive of Ruin(Polearm): This glaive pulses with fel eneries. When you touch it you can almost see the uncountable dead civilizations and people that Mannoroth and his armies had wiped out. Thought to be destroyed by the Main Universe Grom Hellscream, like Mannoroth himself, it seems not even death can stop this weapon from waging destructive war across the cosmos. The one who picks up this weapon would have a mighty weapon indeed...if they can control the chaotic powers within.
Gavel of the Eredar(One Handed Mace): The weapon of the Archimonde and the Legion. The fel energies radiate across its golden surface. Created in the days after Archimonde accepted Sargeras's dark offer, the weapon a focus for demonic and dark energies. Now that Archimonde is truly dead, what secerts does this weapon hold? What wonders can one plunder from the many runes and secerts inscribed into it? Will it destroy its new wielder or will they unlock powers within it that not even Archimonde could have forseen?
Garb of the Demon Prince(Helm, Shoulders and Belt):
Demon Prince's Ascendant Crown( Helm) Mantle of the Eredar Lord(Shoulders)
Demonbuckle Sash of Argus(Belt)
Archimonde's body soon wasted away, turning to bone and then ash. But his armor remained. Strangely despite all the damage it took, it seems to be repairs itself. The Gold and Green armor contains so much magical and dark power, touching it feels as if touch the surface of a very angry sun. But its potential cannot be ignored. A powerful warlock can use Archimonde's own magical items against the very Legion he helped lead. Will its power corrupt the user? Or will they bend it to their will?
Hey guys, just wanted to take a moment to tell you that for HFC we will be using special loot rules. Almost every item in the instance has a Fel coloration and that will be considered the base appearance for those item. Keep in mind, this is not all items but most do. Since we know some people will not want fel corrupted weapons, instead we are giving the players options to choose what color they get. The color of the weapon changes the effect. Now this can range to just a regular fire version of an effect to a caster heavy item becoming a healer heavy item. Here is an example, the first piece of loot from HFC and how to put your name down if you want the cleansed version.
Felfire Munitions Launcher: A massive gun once used by the Iron Horde, now corrupted by Fel, and ripped directly from the Iron Reaver; the corruption permeates the weapon - allowing for a deadly assault. Once per encounter, you can hold the trigger, super-heating the shell inside and the gun is treated like a grenade launcher - the shell explodes in a massive range, stunning enemies in a small radius.
Once per event, you may launch a barrage of Felfire shells upon 5 enemies adjacent to each other, shelling out massive amounts of Chaos damage upon them. If you use ability you will be unable to super heat the shells inside for one encounter.
Fire: The gun has been cleansed by elemental fire, getting rid of the corrupting fel within it. The effect most remains the same but now just does pure fire damage instead.
Arcane: Cleansed by Arcane energies, the gun’s effect changes entirely.. Once per day, the massive plating on the barrel of the gun becomes an Arcane Shield, allowing you to bunker down and pellet the enemy with Arcane infused shells.
Zack(Fire), Aphe(Arcane)
If you want the fel version of the weapon, either put Fel or nothing after your name. Cleansing these items require no special storyline or CTS(unless noted). Players are free to do their own little small cleansing of the weapon and can request the corrupted version to represent it. These do not require a CTS unless you plan to involve major lore characters.
If you have any questions, please feel free to ask.