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[Important] Turn down for WoD

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<COLOR color="#FFA00A"><s></s>FreedomCore6 is coming!

<IMG src="https://camo.githubusercontent.com/301e9fde552b0716d1a0d57998d61ff44add48b3/687474703a2f2f7777772e7472696e697479636f72652e6f72672f662f7075626c69632f7374796c655f696d616765732f315f7472696e697479636f72652e706e67"><s>[img]</s>[url="https://camo.githubusercontent.com/301e9fde552b0716d1a0d57998d61ff44add48b3/687474703a2f2f7777772e7472696e697479636f72652e6f72672f662f7075626c69632f7374796c655f696d616765732f315f7472696e697479636f72652e706e67"><LINK_TEXT text="https://camo.githubusercontent.com/301e ... 652e706e67">https://camo.githubusercontent.com/301e9fde552b0716d1a0d57998d61ff44add48b3/687474703a2f2f7777772e7472696e697479636f72652e6f72672f662f7075626c69632f7374796c655f696d616765732f315f7472696e697479636f72652e706e67</LINK_TEXT>[/url]<e>[/img]</e></IMG><IMG src="http://i.imgur.com/Rvq6vXE.png"><s>[img]</s>[url="http://i.imgur.com/Rvq6vXE.png">http://i.imgur.com/Rvq6vXE.png[/url]<e>[/img]</e></IMG>



It is my pleasure to announce that FreedomCore6 (fork of [url="https://github.com/TrinityCore/TrinityCore"><s></s>TrinityCore 6.x project) development (which has been on-going ever since winter) is soon entering public testing.



<COLOR color="#EE4A2D"><s></s>ETA for public testing is mid-summer.



<div class='spoiler_toggle'>Chalker put his great skills to use</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/PhZwg1M.png"><s>[img]</s>[url="http://i.imgur.com/PhZwg1M.png">http://i.imgur.com/PhZwg1M.png[/url]<e>[/img]</e></IMG>

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<COLOR color="#FFA00A"><s></s>Things you need to know about FreedomCore6
  • Nothing will transfer over from our MoP server (so, say goodbye to all spawned game objects, NPCs, characters and so on). The transfer could be made possible but it would induce same bugs we had from Cata to MoP transfer (buggy characters, broken game objects and so forth), in addition, it would require quite a bit of time to create scripts and system just for the transfer, therefore, it is just a headache to do it anyways. This doesn't mean that you should stop building and spawning in MoP server, you can still do that (but remember that the spawned stuff will be gone when we mark release of WoD after public testing). Sorry for inconvenience, this will likely be the biggest con for moving over to WoD core

  • During public testing and release phase we will be using WoD client 6.2.3 (rev 20886). This should be the last release by Blizzard, where it affects content and other client-side stuff about WoD. The size is about 29.1 GB. We will have torrent-download and direct download option for the client

  • FreedomCore6 will use a newly made website, a lot better than the garbage I made years ago, which we use now. Since it is complicated for new users, there will be no global accounts, holding multiple in-game accounts. This time, you make an account on the new website and then you use that same one to log in the game. More on the website in feature list

  • In-game account-login will be in form of <EMAIL email="[email protected]">[email protected]</EMAIL> (e.g. <EMAIL email="[email protected]">[email protected]</EMAIL> for account with username "azeroc")


<COLOR color="#FFA00A"><s></s>FreedomCore6 new features



Get ready for a wild ride!



<COLOR color="#FFA00A"><s></s>Total RP 3



TRP3 has been fixed server-side and client-side, allowing MSP (Mary-sue-protocol) communication between players. This allows player to use full feature-set of TRP3. Distributed FreedomEssentialsPatch will contain the fixed TRP3 addon, so there is no need to download and fix official one. There are still few kinks to fix, such as slow TRP3 query communication between players on the test server (addon-channel might be throttling TRP3).



<div class='spoiler_toggle'>TRP3 example, hover-over from another character</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/0a0K0wW.jpg"><s>[img]</s>[url="http://i.imgur.com/0a0K0wW.jpg">http://i.imgur.com/0a0K0wW.jpg[/url]<e>[/img]</e></IMG>

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<COLOR color="#FFA00A"><s></s>New game object patch



This should come off as no surprise, as game object unlock is quite essential to all RP servers. Here is one of the new game objects:



<div class='spoiler_toggle'>6HU_barracks_PVP.WMO</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/wMWkgSl.jpg"><s>[img]</s>[url="http://i.imgur.com/wMWkgSl.jpg">http://i.imgur.com/wMWkgSl.jpg[/url]<e>[/img]</e></IMG>

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<COLOR color="#FFA00A"><s></s>Custom items / NPC item unlock



Another major feature are custom items. There are over 100 thousand custom items added to the server:
  • Every in-game weapon is added as custom item, multiplied across all sheath states (from 0 to 4, such as sheath as shield, sheath as one-handed, sheath as two-handed and etc.)

  • Every chest-area armor items (shirts, tabards and cuirass/chest) are added as custom-items, multiplied across shirt, tabard and chest slot. This means that you can mix shirts, tabards and armor (such as some tabard item going into shirt slot), allowing you to be fashion-king with your unique mix and match gear.

  • New FreedomCore6's website will offer you 4 ways to search custom items.


I heard some of CotH people liked shawls. You might notice one here:



<div class='spoiler_toggle'>Shawl example</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/ngegBXk.jpg"><s>[img]</s>[url="http://i.imgur.com/ngegBXk.jpg">http://i.imgur.com/ngegBXk.jpg[/url]<e>[/img]</e></IMG>

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<COLOR color="#FFA00A"><s></s>Custom skin patch



This took me at least few weeks of annoying and painful effort to nail down how that devilish CharSections.dbc file works (in the end, I modified it with over thousand line SQL script, crafted over course of the weeks), but I managed to unlock all NPC/Hidden skins, including some NPC/Hidden hairstyle/hair-colors. In addition, the skin patch is pretty stable and shouldn't cause any issues. Of course, the DK skins are unlocked too.



<div class='spoiler_toggle'>Custom skin examples (only some showcased out of many more)</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/g6AmBqf.jpg"><s>[img]</s>[url="http://i.imgur.com/g6AmBqf.jpg">http://i.imgur.com/g6AmBqf.jpg[/url]<e>[/img]</e></IMG>

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<COLOR color="#FFA00A"><s></s>New website



Our new website/minimanager has a brand new web-design and a lot of new functional features. It would be better to just show you these features.



The new status page is a lot better improvement over our old website.



<div class='spoiler_toggle'>Status page</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/j4zMFfO.jpg"><s>[img]</s>[url="http://i.imgur.com/j4zMFfO.jpg">http://i.imgur.com/j4zMFfO.jpg[/url]<e>[/img]</e></IMG>

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Remember about shawl item? I got it by using custom item search from our new mini-manager website, using Creature/NPC's entry ID, which lists all its items.



<div class='spoiler_toggle'>Custom item search example</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/ApyHsJA.jpg"><s>[img]</s>[url="http://i.imgur.com/ApyHsJA.jpg">http://i.imgur.com/ApyHsJA.jpg[/url]<e>[/img]</e></IMG>

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I have also moved command help to one single spot (enough with multiple threads under Guides section). Take a peek.



<div class='spoiler_toggle'>Command list</div><div class="spoiler" style="display:none;">

<IMG src="http://i.imgur.com/iNaYoRE.jpg"><s>[img]</s>[url="http://i.imgur.com/iNaYoRE.jpg">http://i.imgur.com/iNaYoRE.jpg[/url]<e>[/img]</e></IMG>

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These are not all the features, however, and more will come nearing release.



<COLOR color="#FFA00A"><s></s>Other already finished features
  • All .freedom commands are finished.

  • New .freedom toggle command, which allows you to hover above the ground with hover animation: .freedom hover on/off

  • Working faction change and race change .freedom commands.


<COLOR color="#FFA00A"><s></s>Be sure to check out Zack's post below...

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