[IOLD] Paragons of The Klaxxi Buffs

0 Replies, 2175 Views

Once per day each group in a Dreadwastes event can use a SINGLE Paragon to come and aid them for their turn. They can call upon a Paragon using the Amber Hearthstone. Once a Paragon is used however, it cannot be used by any other group and that group that summoned a Paragon cannot summon another one. The amount of Paragons summonable is directly correlated to how many groups there are.



Anyone can summon the Paragon but it needs to be their turn and they must announce it in raid emote. This counts as your attack for that round. These effects only work during Dreadwaste events. STs who host events here can decide whether or not players can use these buffs



Kil’ruk the Wind Reaver: You may call upon the Wind Reaver to fly you up into the air and drop you into a mass of enemies that will instantly kill up to 5 and stun others. You will remained unharmed.



Malik the Unscathed: Call upon Malik and he will kill up to 5 enemies you mark or one giant enemy. Does not work on boss NPCs



Korven the Prime: Call upon Korven and for the rest of the event each person in your group can activate Amber is Life once. Cover yourself in sticky Amber and your stamina and Health will recover to full. You will also be protected but unable to attack. You must use this ability during your turn and counts as your attack. You are freed after your turn is over.



Kaz’tik the Manipulator: Kaz’tik has two effects. You may choose only one



Call upon Kaz’tik and he will Mind control up to 5 weaker enemies that will stick with you and take your orders until the end of the combat. Once combat is over they will die. You may also have him attempt to control one giant enemy however, it will only last until the end of your turn. A roll will then take place. 1-4 means the beast breaks free and goes into a rage, attacking everything around it. 5-9 means the beast comes out of the mind controlled stunned and will offer an immediate killing blow to the next group. 10 means the creature dies instantly.

Call upon Kovok and he arrive to help you for two turns. For every enemy killed by your group, Kovok will feast and grow larger. This growth is permanent and will carry over each event. Let's hope you never have to fight him...



Users browsing this thread: 1 Guest(s)