<blockquote class='quote_blockquote'><dl><dt>Quote:</dt><dd> </dd></dl><div>[ Planned ] Make NPC outfit functionality / make it possible to gear NPCs with armor. Notes:
Uses mirror image mechanics. Implementation examples will be taken from this: [url="https://github.com/Rochet2/TrinityCore/tree/dressnpcs_6.x/src/server/scripts/Custom/DressNPCs"><s>https://github.com/Rochet2/TrinityCore/ ... /DressNPCs">https://github.com/Rochet2/TrinityCore/tree/dressnpcs_6.x/src/server/scripts/Custom/DressNPCs[/url][/quote]
Okay, so if we were to do this, could we dress something with an inaccessible native model (I.E., Naga or Vrykul), gear them up, then take their display ID and use it for a custom player morph?
Uses mirror image mechanics. Implementation examples will be taken from this: [url="https://github.com/Rochet2/TrinityCore/tree/dressnpcs_6.x/src/server/scripts/Custom/DressNPCs"><s>https://github.com/Rochet2/TrinityCore/ ... /DressNPCs">https://github.com/Rochet2/TrinityCore/tree/dressnpcs_6.x/src/server/scripts/Custom/DressNPCs[/url][/quote]
Okay, so if we were to do this, could we dress something with an inaccessible native model (I.E., Naga or Vrykul), gear them up, then take their display ID and use it for a custom player morph?
The pine tree wastes which is perched on the hill,
nor bark nor needles shelter it;
such is the man whom none doth love;
for what should he longer live?