07-29-2016, 07:50 AM
[FreedomCore6]
- Fixed .npc/.gobject set phase command to apply change immediately.
- Fixed phasing not applying when spawning gobject/npc when in phase other than default one.
- Improved .npc move and .npc turn command, making visual update even more instant (moving/turning NPC will no longer leave his old clone, which despawns in 1-2 secs).
- Improved .cometome command:
- Syntax: .cometome [$speed]
- Description: Make selected creature walk/run to your current location (new position not saved to DB, however moving/turning commands will take the new position into account). You can specify optional $speed parameter to set custom movement speed, otherwise creature\'s speed is used
- Syntax: .cometome [$speed]
- Added new command .jumptome:
- Syntax: .jumptome [$speedXY [$speedZ]]
- Description: Make selected creature jump to your current location (new position not saved to DB, however moving/turning commands will take the new position into account). You can specify optional $speedXY parameter to set custom jump velocity and an optional $speedZ to set height of the parabolic curve between jump points ($speedZ is 0 by default, which means that the jump will be straight, while greater $speedZ values make higher and higher curve)
- Syntax: .jumptome [$speedXY [$speedZ]]