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WoD Development

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This thread holds information about various updates made to WoD server or websites such as the minimanager. Also contains status updates.



Some early March and pre-March updates:
  • Added boatloads of custom items of every item display entry (ItemDisplayInfo.dbc).

  • Each weapon custom item is multiplied across six sheath states (SHEATH0 to SHEATH5).

  • All chest-area items are multiplied across three chest equipment slots - shirt, chest and tabard.

  • Created skin unlock patch for character creation/customize (took multiple weeks and 1000+ line written MySQL script). All I have to say is that CharSections.dbc is a perfect example of what happens when you don't have 3NF design for your DB table or simply put - don't mix 8 or more tables into one). The pedantic nature of CharSections.dbc's primary keys didn't help it either (e.g. if you have color variation indexes X and Y, where X < Y, then primary keys or entry IDs must also be in that order for rest of the CharSection skin entries, what use those color variations).


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