Gold Trait 5 - Printable Version +- WoW Freedom (https://wowfreedom-rp.com/f) +-- Forum: News & Updates (https://wowfreedom-rp.com/f/forumdisplay.php?fid=53) +--- Forum: Announcements & News (https://wowfreedom-rp.com/f/forumdisplay.php?fid=3) +--- Thread: Gold Trait 5 (/showthread.php?tid=6274) |
Gold Trait 5 - zackaroth - 11-08-2021 Hey guys! We’d figure we’d get a jump on this a bit early. As you all know, both Main Line and Custom artifacts have 4 Gold Traits players can use during events. By now, all 4 have been unlocked for everyone to use. However, next year we will be unlocking the final and 5th Gold Trait for the artifacts! This is still well off, to be precise sometime in April. But because we have alot to do next year, the staff figured it would be a good time to start talking about Gold Trait 5. What is Gold Trait 5?
Gold Trait 5 is the final Gold Trait unlocked for artifacts in Legion. It’s unlocked very early in the Broken Shore storyline and serves as sorta the ultimate amplifier for artifacts. Players will create their own Gold Trait 5, regardless of type of Artifact.
Yep! You read that right! Both Mainline and Custom Artifact users will be able to make their own Gold Trait 5s! The staff has figured it would be easier and much more beneficial to players if both types could create their final Gold Trait. Creating Gold Trait 5 is similar to creating a Gold Trait for a custom artifact. Main Line Artifacts do have named Gold Traits...but because many of them seem silly, we are allowing players to change the name to something more inline with their artifact. This the application for Gold Trait 5 Below, Name of Artifact: Main Line or Custom: Name of Gold Trait 5(include the original name if you have changed it from a Main Line): Effect: When you're ready, submit this application as a CTS and the staff will look over it and work with you in fully approving it! There is no rush and no deadline for Gold Trait 5. Again we have until April before they start appearing so take your time in crafting it. How powerful should a Gold Trait 5 be?
Because Gold Trait 5’s are the most powerful an artifact will ever be, it’’s effect should be a game changer in a sense. If Gold Trait 4 is the Artifacts Ultimate Move, then Gold Trait 5 should be the Limit Breaker that goes beyond in power. All Gold Trait 5 abilities must be Once Per Event. Keep in mind your artifacts history, it’s current set of Gold Traits and the power it has been blessed by when creating Gold Trait 5. A Handy Guide to creating Effects
This is a guide, created by Bham, that the staff uses to create loot for our events. Feel free to use this as well for creating Gold Trait 5 or even loot you may create for your own events. Item Name: [Fluff] [Uses] per [Limitation], you can [Fluff Connection] [Effect] Fluff & Fluff Connection Generally something to connect the item’s name, original owner or location, to its powers. As for connection, it’s further fluff to give a theme to the item, usually aligned to a class or school of magic. (Holy, Arcane, Nature, etc) Uses:Once or Twice Limitations: Encounter, Event Effects: For artifacts and Lore/Legendaries, they may hit multiple targets (Normally up to 5) Harm Enemy Debuff Enemy* Buff Ally Heal Ally Buff Self Roll-For-Effect Mounts, Pets & Minions: Usually given a form of attack or buff. *Anything that affects an enemy is up to DM Discretion. Main Line Artifact Gold Trait 5 Names
These are the names of the Gold Trait 5s for the Main Line Artifacts. This is just here if you have trouble coming up with a name or if your just curious. As stated before, Main Line Artifact users are free and in some cases encouraged to change the name of their Gold Trait 5. Death Knights
Maw of the Damned: Soul Drinker Blades of the Fallen Prince: Thronebreaker Apocalypse: Black Claws Demon Hunters
Twinblades of the Deceiver: Chaotic Onslaught Aldrachi Warblades: Flaming Soul Druids
Scythe of Elune: Circadian Invocation Fangs of Ashmane: Bloodletter’s Family Claws of Ursoc: Pawstive Outlook G'Hanir, the Mother Tree: Deep Rooted Hunters
Titanstrike: Cobra Commander Thas'dorah, Legacy of the Windrunners: Cyclonic Burst Talonclaw: Echoes of Ohn'ara Mages
Aluneth: Time and Space Felo’melorn: Strafing Run Ebonchill: Glacial Eruption Monks
Fu Zan, the Wanderer's Companion: Quick Sip Sheilun, Staff of the Mists: Whispers of Shaohao Fists of the Heavens: Thunderfist Paladins
The Silver Hand: Sacred Dawn Truthguard and Oathseeker: Blessed Stalwart Ashbringer: Judge Unworthy Priests
Light's Wrath: Aegis of Wrath T'uure, Beacon of the Naaru: Cosmic Ripple Xal'atath, Blade of the Black Empire: Lash of Insanity Rogues
The Kingslayers: Sinister Circulation The Dreadblades: Loaded Dice Fangs of the Devourer: Feeding Frenzy Shamans
The Fist of Ra-den: Seismic Storm Doomhammer: Lashing Flames Sharas'dal, Scepter of Tides: Deep Waters Warlock
Ulthalesh, the Deadwind Harvester: Rend Soul Skull of the Man'ari: Thal'kiel's Ascendance Scepter of Sargeras: Flame Rift Warriors
Strom'kar, the Warbreaker: Executioner's Precision Warswords of the Valarjar: Death and Glory Scale of the Earth-Warder: Neltharion's Thunder |